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A bunch of responses:
My console collection (a few of each in most cases):
* Atari 2600/5200/7800/XEGS/Jaguar
* Mattel Intellivision (original gold and condensed white), Aquarius
* ColecoVision
* Odyssey^2
* Bally Astrocade
* Three Vectrexes
* Sega Master System, Genesis, CDX, Saturn, Dreamcast, Game Gear
* Nintendo NES, SNES, Virtual Boy, (wife's) Game Boy / GB Color
* TurboGrafx/16, TurboDuo, import adapter, two TurboExpresses
* Sony PSX (two, one modded), PS2
* Goldstar 3DO
* Microvision
* multiple NeoGeo Pocket Colors
Yes, I have zero life. As for my own gaming preferences:
PORTABLES: The NGPC has grown on me quite a bit. Cardfighter's Clash has burned away much of my free time, it actually makes fighting games playable in a two-button format, and its capabilities (IMHO) blew away the GB Color. Pity that it didn't have Nintendo's marketing muscle or Pokemon.
The Game Boy family has never really grown on me that much -- there are games I'll play on them, certainly, but nothing that's made me run out and buy one for myself. Fire Pro Wrestling for the GBA has me tempted, but I'll wait until I find one for cheap.
The Game Gear is (and was) a hunk of junk. Ditto for the Microvision.
For my money, the best portable of all time is clearly the TurboExpress -- color screen, easy Japanese game compatibility, a TV Tuner attachment, and the ability to play the FULL system's games instead of scaled-down ports (think of what the GB would be like if it could play real NES/SNES carts). The Nomad is similar, but played Genesis games (most of which I disdain) and ate up batteries extremely quickly.
OLD-SCHOOL CONSOLES: The Atari 2600 had the game library, pure and simple. Once 2600 adapters existed for the Intellivision and ColecoVision, there was no longer any reason to own a real 2600. Intellivision was the king of sports and strategy games, and gets my nod as the king of its era; ColecoVision had some funky arcade ports and finishes a close second.
The Bally Astrocade had The Incredible Wizard (a FANTASTIC port of Wizard of Wor) and little else to recommend it, apart from the coolest controllers of all time. (Trigger-grip with a rotating knob on top that doubled as a joystick -- a thing of beauty.) The Odyssey^2 had K.C. Munchkin (the best home Pac-Man until the authentic 5200 version came out, and even that was flawed by the horrid 5200 joysticks) and not much else. A 5200 with real controllers would have ruled the fricking world; as it was, it was a footnote. (Still has the only home port of Space Dungeon, though.)
Anyone who doesn't have a Vectrex is missing the boat -- it was such a unique gaming experience that everyone should play it at least once. (Picture a vertical mini-TV with vector graphics, playing an Asteroids clone, Cinematronics ports and a host of fun-but-funky ports.) I have one for sale, BTW. Sadly, the 3D goggles are like hen's teeth to find.
The other old-timer consoles (the original Odyssey, Fairchild Channel F, APF Imagination Machine, RCA Studio II, Emerson Arcadia, etc.) weren't much beyond glorified Pong machines.
I'll split this up for readability purposes...
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