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Old 04-22-2002, 09:20 AM   #82
vsp
Syndrome of a Down
 
Join Date: Jun 2001
Location: West Chester
Posts: 1,367
Quote:
Originally posted by dhamsaic
Tell Jen to call me. I got too into the game to call her back.

I have like almost half a million right now and I haven't done any el Burro missions or taxi or shit like that. Word!
Oh dear.

Well, if that's the case, getting 100% completion will be a tad more difficult than if you'd finished El Burro earlier.

By now, you've probably been back to Portland, and noticed the less-than-happy reception you get whenever you get near Saint Mark's. It just so happens that two of El Burro's missions (Turismo and Big & Veiny) are essentially _races_ that pass through Mafia territory -- once against opponents, one against the clock. They're hard enough to finish without hoods trying to blow up your car with shotguns; with them, they are possible, but... well, good luck.

The Mafia are by far the nastiest gang in the game -- the Columbians and Yardies may have Uzis, but they pale by far to the Mafia shotguns for destructive power. Mafia gunmen don't have a strong sense of self-preservation, and will merrily blow up vehicles (as in, yours) at point-blank range.

Quote:
Any other easy ways to pick up weapons/ammo without spending my cash?
Hidden packages. For every ten you find (there are 33 in Portland, 36 in Staunton, 31 in Shoreside), you get a regenerating weapon pickup at each of your hideouts. The first ones that are of real use are at 30 (Grenades) and 50 (Armor), but it's well worth picking up a walkthrough to make sure you reach 80 (Sniper rifle) by the end of the game. Getting all 100 (Rocket launcher) is just icing on the cake.

Once I got the Armor pickup at the base, I bought around a hundred shells for the sniper rifle from the Ammu-Nation in Staunton, then fifteen rockets or so from Phil's when they became available. That's really all you need for quite a while for the missions -- what you need to wreak havoc around town may be another matter.

BTW, if you haven't been to Shoreside yet, try to snag an FBI car before you do and take it to the Emergency Vehicles crane. It's much easier to obtain one when the maximum star rating is 5 than when it's 6. Getting up to six stars has its own hazards and benefits, of course; the good part is that you can then steal a tank, the bad part is that you have to deal with its occupants and their friends to do so...
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