Ghost Recon I could host easily, and it plays OK on a P2-500 class machine with 3D on the level of geforce 2s. (I think it uses the Half-Life engine?)
Ghost Recon is a military first-person shooter. It's more realism-oriented than other FPS type games, in that if you get shot once you will usually die. Most of the time you don't hear the shot that killed you, although you may get the warning of hearing rounds chunk into the dirt or cement near your location. There are no "Medi-PAKs" or other arcade-like devices. It's all about angles, strategy, weapon choice. Half of the strategy is learning how not to die, which includes learning how to move around and use cover without being seen. If you charge into the action, as you do in other FPSes, you will be shot.
The "plot" is that you are a member of an elite special forces/navy seal type squad, doing things like stopping guerillas from blowing up refineries in northeast Africa.
Pros: it's a good game for newbs and non-newbs, because even though the new player may die faster, they are still useful, and will still enjoy it.
The game has transitioned into its mid-life, which means that the original game and its two "mission packs" are now combined into one single box.
Cons: Playing against each other does require a minimum number of players in order to be fun, because 3 on 3 on a large map means you spend too much time searching for the enemy. Co-op mode would be the rule for us.
|