I've been playing "A Game of Thrones: Genesis". It is definitely a unique take on real time strategy (RTS) gaming. It doesn't completely gel, but I give them points for trying something new.
It really plays up political intrique. The beginning of the game is all about sending out envoys, spies, and other diplomatic or underhanded units to build up as much support from the local lords as you can before war breaks out. At that point, you have to quickly raise armies, and it becomes a regular RTS.
Unfortunately, both phases are a bit slow, and not very polished. And the Westeros-history bookends around the missions can make it seem futile. You win a decisive victory, and then a blurb pops up saying that despite that victory your rebellion was quickly quashed.
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|...............| We live in the nick of times.
| Len 17, Wid 3 |
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